![]() **Linux Note:** The `~/` and `$HOME` symbols are used in a file path to represent the location of the current user account's home folder. Note: If the modules folder doesn't exist yet, you should create it. This approach works well in multi-user environments like media labs.Ĭopy the Domemaster3D.mod Maya module file from /opt/Domemaster3D/maya/modules/ to your user account's Maya modules folder: If you are using Maya 2013-2018 you have the option of using the Domemaster3D.mod Maya module file for setting up the Domemaster3D shader in Maya. You can choose to use the classical Maya.env file or the new Maya Module approach to load the Domemaster3D shader in Maya. Extract the ZIP file and copy the included "Domemaster3D" folder to: ![]() # Install Guide for Maya 2010 to 2018 on Linux # If you need a lens shader today that works with Arnold 5 it is recommended you use the new built-in "VR Camera" module provided by Solid Angle directly. ![]() At this point in time the current Domemaster3D shaders are not compatible with Arnold 5. ![]() The new Arnold 5 release has changed their lens shader system. If you are running a commercial render farm service that offers Domemaster3D rendering for Maya, 3DS Max, or XSI, contact Andrew Hazelden and he will include you on the public list of Domemaster3D enabled render farms. # Domemaster3D Manual Install Guide for Maya, Max, and Mental Ray Standalone # ![]()
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